Map rotation
+14
BurgerKing
Ryu
~Invisible
T-T-TOSTIE >_<
Fredster74
Panda
Christina_Cox
dietchi
Jackyll
#green___
Monster*
3Bsalam ; )
FinnCod<>Aavikkokettu
18 posters
:: Gaming :: Suggestion Box
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Re: Map rotation
T-T-TOSTIE >_< wrote:i dont think we should remove some maps
u mean we should remove maps?
na lots of guys get probs with tigertown, same for maps drom mappacket
Jackyll- |DH|Clan Administrators~
- Posts : 1116
Join date : 2011-04-22
Age : 35
Location : Germany
Re: Map rotation
Errors when the map is loading (even if we have the last patch).Christina_Cox wrote:what problems?
#green___- |DH|Clan Administrators~
- Posts : 848
Join date : 2010-12-27
Re: Map rotation
#green___ wrote:
Errors when the map is loading (even if we have the last patch).
yeah they patched wrong and may donĀ“t know it
Jackyll- |DH|Clan Administrators~
- Posts : 1116
Join date : 2011-04-22
Age : 35
Location : Germany
Re: Map rotation
Ok guys i just added some custom maps in our maps rotation to try if players still get a problem about connecting or downloading the maps and also i removed Ponyri and Kursk because of this strange error server mostly crashed when those maps are on...
Jackyll- |DH|Clan Administrators~
- Posts : 1116
Join date : 2011-04-22
Age : 35
Location : Germany
Re: Map rotation
If that came from someone I've had seen before it would have mattered more.
Regular user opinions should count more than hit&run users.
If Serge, X, Predator, X-Man, N@thas or tek say say something like this than it should be something to take into account.
-----
Things I've seen that almost all users like:
Smaller maps
TD maps
CTF maps that are included by defualt with CODUO, and are a little bit smaller --- Arnhem, Casino, Stanjel, Sicily
Regular user opinions should count more than hit&run users.
If Serge, X, Predator, X-Man, N@thas or tek say say something like this than it should be something to take into account.
-----
Things I've seen that almost all users like:
Smaller maps
TD maps
CTF maps that are included by defualt with CODUO, and are a little bit smaller --- Arnhem, Casino, Stanjel, Sicily
Re: Map rotation
Christina_Cox wrote:
Things I've seen that almost all users like:
Smaller maps
TD maps
CTF maps that are included by defualt with CODUO, and are a little bit smaller --- Arnhem, Casino, Stanjel, Sicily
Yepp ACTION RULES!!!! Aint that funny to run across the map just to get shot after 3 sec of fighting and then start running again! Or search for the enemy for minutes without finding them (and when U find one U instantly get shot in the back )
I really like DOM aswell. Havent played it before I came to your server and as I said I think its fun and creates good action!
BTW I like the customs but its hazardous as many dont have them and leave server instead of "Allow Down.."!
Cheers // F
Re: Map rotation
i totally agree.
i find that the custom maps were fun at the beginning but not anymore.
its just spawnraping at all the maps, no fun for both sides.
i find that the custom maps were fun at the beginning but not anymore.
its just spawnraping at all the maps, no fun for both sides.
T-T-TOSTIE >_<- Posts : 479
Join date : 2011-05-17
Age : 29
Location : Hoorn,Noord-Holland,Netherlands
Re: Map rotation
my favorites:
uo_flak88
tigertown
lenin square
prison yard
Storm_Force_2_UO
Drum Fergus
Beaumont
Berlov (small)
mp_uo_carentan
November Outpost v2
uo_flak88
tigertown
lenin square
prison yard
Storm_Force_2_UO
Drum Fergus
Beaumont
Berlov (small)
mp_uo_carentan
November Outpost v2
Re: Map rotation
isengard helms XD
Jackyll- |DH|Clan Administrators~
- Posts : 1116
Join date : 2011-04-22
Age : 35
Location : Germany
Re: Map rotation
i think we have to make other rotation again? and i think we have to remove rocket and ship on the rotation.We shouldn't addcustom maps on the rotation we can only add it in the server and we can only play custom maps when necessary..
~Invisible- |DH|Co~clan Leaders~
- Posts : 1276
Join date : 2010-11-04
Re: Map rotation
why is cassino back? its still a laggy map :/
Jackyll- |DH|Clan Administrators~
- Posts : 1116
Join date : 2011-04-22
Age : 35
Location : Germany
Re: Map rotation
I really hate the rotation rhinevalley italy big suck maps
Ryu- Posts : 144
Join date : 2011-05-31
Re: Map rotation
Yeah... I've been playing on MM|Playground lately....
Those big maps take out all the fun from our server....
Walk 2-3 minutes.... and get sniped halfway across the map by a guy hidden in some bushes with a sniper.
Those big maps take out all the fun from our server....
Walk 2-3 minutes.... and get sniped halfway across the map by a guy hidden in some bushes with a sniper.
Re: Map rotation
most players like Italy so i prefer not to remove this on rotation.[/Scorpion wrote:I really hate the rotation rhinevalley italy big suck maps
BurgerKing- |DH|Co~clan Leaders~
- Posts : 124
Join date : 2010-11-04
Location : Den Haag
Re: Map rotation
But u can have lots of tactics and options on rhine, just not action...... u have to choise your path sometimes too!!!
And halfway across map killed... ofc happens sometimes, but next time u know where he/she/it is = easy
2-3 min to get back on map? Cap on rhine is 46 seconds if u dont crawl. Then it takes 3 min.
And halfway across map killed... ofc happens sometimes, but next time u know where he/she/it is = easy
2-3 min to get back on map? Cap on rhine is 46 seconds if u dont crawl. Then it takes 3 min.
P.Bodega- Posts : 8
Join date : 2010-12-09
Re: Map rotation
ever played Italy?P.Bodega wrote:
2-3 min to get back on map? Cap on rhine is 46 seconds if u dont crawl. Then it takes 3 min.
takes around a minute to walk from base to base, and that's without getting shot at.
nice sig tho ^^
I agree on Rhinevally tho' ^^
T-T-TOSTIE >_<- Posts : 479
Join date : 2011-05-17
Age : 29
Location : Hoorn,Noord-Holland,Netherlands
Re: Map rotation
i really don't like the rotation > rhinvalley > italy wtf! hours walking. i always leave when those stupid big map pop up.. i rather play foy... uo danwville , powcamp
Ryu- Posts : 144
Join date : 2011-05-31
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