Mapping- No_man's_land
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Mapping- No_man's_land
I started mapping again (i'm kinda bored). I hope i will finish this project. Last 2 projects didn't last to long. It will be a trench map. I will start with the trenches it self. And after that i will start adding possibilities to get out of them and bunkers etc. The picture shows the layout. Let me know if there are things that i should put in the map. Or things i should get rid off because its ruining the gameplay.
5 latest images of the map:
5 latest images of the map:
Last edited by PistolPro on Mon Jul 17, 2017 9:31 pm; edited 3 times in total
Re: Mapping- No_man's_land
Looks good.
To answer your question, I think the player should be able to jump over barb wires, but if one doesn't jump high or far enough, health should be deducted.
To answer your question, I think the player should be able to jump over barb wires, but if one doesn't jump high or far enough, health should be deducted.
cubzyAE- Posts : 1
Join date : 2015-07-16
Location : Gallia Belgica
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